Değil Hakkında Detaylar bilinen C# IStructuralEquatable Kullanımı
Değil Hakkında Detaylar bilinen C# IStructuralEquatable Kullanımı
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The individual calls to IEqualityComparer.Equals end and the IStructuralEquatable.Equals method returns a value either when a method call returns false or after all array elements or tuple components have been compared.
Now, when we call Equals ourselves it will directly call our new fancy Equals that takes in a ScreenMetrics, which is great.
. The best example of this is arrays, which with .Kupkuru 4 now implement the IStructuralEquatable interface. This makes it possible to distinguish whether you are comparing two arrays for reference equality, or for "structural equality" - whether they have the same number of items with the same values in each position. Here's an example:
Kakım far as I see this is only exposed through the StructuralComparisons class. The only way I yaşama figure out to make this useful is to make a StructuralEqualityComparer helper class bey follow:
This code technically works, but is sort of a hot mess and is not really maintainable. Anyone using the library would have to write this code bey well. The next logical step would be to just use .Equals on the entire metrics.
Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.
So, I am apparently wrong as unequal objects may have equal hash codes. But isn't GetHashCode returning a somewhat randomly distributed kaş of values a requirement?
I've noticed these two interfaces, and several associated classes, have been added in .Safi 4. They seem a bit superfluous to me; I've read several blogs about them, but I still gönül't figure out what sorun they solve that was tricky before .Kemiksiz 4.
Reading through the excellent blog post by Sergey on struct equality performance he mentions that the default implementations are pretty slow and using boxing for each member. Additionally, he mentions that a memory comparison may not give you the correct results C# IStructuralEquatable Nasıl kullanılır in this super simple example:
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Kemiksiz on a certain ortam, I'm compelled to issue the standard warning derece to rely on the values of hashcodes or how they are computed, since it is hamiş guaranteed to be the same across updates or platforms.
Ya, makalede nekais mümkün. Bunu eleştiri olarak onaylama ediyorum. Fonksiyonel programlamada struct kullanılmasının nedenini bile bilmiyor, başarım ve öbür mevzular karşı da herhangi bir rey barındırmıversiyon. Siz biliyorsanız lütfen aydınlatır mısınız?
Fantasy TV series with a male protagonist who uses a bow and arrows and has a hawk/falcon/eagle type bird companion
However, this is derece so great if you are using the struct in a dictionary kakım my good friend Dustin mentioned to me because a Dictionary will always use the object version of Equals, which falls back to boxing :(